[sldev] Packaging the viewer for Linux distributions

Matthew Wiggins wiggo at lindenlab.com
Wed Oct 10 11:36:01 PDT 2007


Thanks for your feedback. Just to let you know that Which Linden (who  
has spent time thinking about this problem) and I will be following  
up with this discussion, and using the wiki where possible to  
document progress. And of course we want to make sure that, if we do  
progress with the patcher soon, it integrates as smoothly as possible  
with existing systems.

Matthew (Wiggo Linden).

On 10 Oct 2007, at 10:12, Alissa Sabre wrote:

> Thank you, Matthew, for sharing your activity with the community.
>
>> Regarding a patching updater
>
>> The main
>> challenge is producing a system that works on all three platforms in
>> a pleasing way for the user, and plays nicely with our versioning
>> process.
>
> Sounds good, but I want to make several comments:
>
> - There are several community build viewers today, and they are
>   supposed to be growing.  I hope the new patch updator does not
>   interfere them.  I'm not saying you must support community builds
>   in your updator, but it should not make using community build
>   unpractical.  Of course it's nice if the new updator is easily
>   adaptable to non official viewers.
>
> - Supporting the official three platforms (MacOS, 32 bit Windows, and
>   i686 Linux) is fine.  Please don't forget, however, that there are
>   more platforms, e.g., x64 Windows, PPC Linux, or SPARC Solaris.
>
> - We've told that LL runs "Skinning Project" internally, and it will
>   support drop-in replacement of look-and-feel or UI language through
>   user-supplied XML files.  I hope the patch updator does not break
>   those custom skin users, too.
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