[sldev] Packaging the viewer for Linux distributions
Alissa Sabre
alissa_sabre at yahoo.co.jp
Wed Oct 10 02:12:35 PDT 2007
Thank you, Matthew, for sharing your activity with the community.
> Regarding a patching updater
> The main
> challenge is producing a system that works on all three platforms in
> a pleasing way for the user, and plays nicely with our versioning
> process.
Sounds good, but I want to make several comments:
- There are several community build viewers today, and they are
supposed to be growing. I hope the new patch updator does not
interfere them. I'm not saying you must support community builds
in your updator, but it should not make using community build
unpractical. Of course it's nice if the new updator is easily
adaptable to non official viewers.
- Supporting the official three platforms (MacOS, 32 bit Windows, and
i686 Linux) is fine. Please don't forget, however, that there are
more platforms, e.g., x64 Windows, PPC Linux, or SPARC Solaris.
- We've told that LL runs "Skinning Project" internally, and it will
support drop-in replacement of look-and-feel or UI language through
user-supplied XML files. I hope the patch updator does not break
those custom skin users, too.
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