[sldev] [Question] TCP/UDP Sim connection

John Hurliman jhurliman at wsu.edu
Fri Oct 12 10:29:29 PDT 2007


Argent Stonecutter wrote:
> This is 2007. Byte order in network packets was an old solved problem 
> in 1987. Why in the name of all that's holy isn't everything routinely 
> sent in network byte order (using the standard hton*/ntoh* macros)? 

Second Life wasn't written in 2007.


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