[sldev] Optimus Prim vs. Megatrim: "The Big Prim Problem"
Anders Arnholm
Anders at Arnholm.se
Thu Oct 18 01:18:24 PDT 2007
On Wed, Oct 17, 2007 at 02:23:06PM -0700, Dzonatas wrote:
> standard, so your real concern is to have access to the source of the
> optimized vertex object?
Ome more secret homebrew otimization bound to break stuyff, like
animaitons never look good in SL.
/ Balp
--
o_ Anders Arnholm, HiQ - Consultant
o/ /\ anders at arnholm.nu Phone : +46-703-160969
/|_, \\ http://anders.arnholm.nu/ http://www.hiq.se
/
`
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