[sldev] Optimus Prim vs. Megatrim: "The Big Prim Problem"

Anders Arnholm Anders at Arnholm.se
Thu Oct 18 01:18:24 PDT 2007


On Wed, Oct 17, 2007 at 02:23:06PM -0700, Dzonatas wrote:

> standard, so your real concern is to have access to the source of the 
> optimized vertex object?

Ome more secret homebrew otimization bound to break stuyff, like
animaitons never look good in SL.

/ Balp
-- 
      o_   Anders Arnholm,               HiQ - Consultant
 o/  /\    anders at arnholm.nu             Phone  : +46-703-160969
/|_, \\    http://anders.arnholm.nu/     http://www.hiq.se
/
`
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