[sldev] AWG: Geometric Content Creation

Mark Grandau mgrandau at solidworks.com
Wed Oct 31 14:21:03 PDT 2007


As a CAD developer, SolidWorks, I of course have my perfered format. But
the issue is that even that is constantly evolving as hardware evolves.
Perhaps a better way is to allow access to the OGL through a plugin of
some type with a default prim, perhaps linking to the plugin in
question. 

-----Original Message-----
From: sldev-bounces at lists.secondlife.com
[mailto:sldev-bounces at lists.secondlife.com] On Behalf Of Callum Lerwick
Sent: Monday, October 29, 2007 12:37 PM
To: sldev at lists.secondlife.com
Subject: Re: [sldev] AWG: Geometric Content Creation

On Mon, 2007-10-29 at 08:34 +0100, Tillie Ariantho wrote:
> Are we going to die ugly, or do we want to get some intense surgery 
> which might be painful sometimes, but in the end moves us (hopefully) 
> into the front row again?

I think you have severe misconceptions as to who Second Life's audience
is.


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