[sldev] Suggestion to improve moderation capabilities: auto-mute banned avatars

Dale Glass dale at daleglass.net
Wed Sep 12 01:33:50 PDT 2007


I've been working on various improvements to make moderation as fast and 
convenient and possible.

Now I've added:

An avatar list, which allows finding people quickly, as well as performing 
actions like ejecting from land on multiple people at once.

An option to log the owner and location of speaking objects, for tracking 
down spam and objects trying to impersonate an avatar.

An "event log", currently tracking particle emission, and soon sounds as 
well. This allows to figure out who is the one flooding the area in 
particles near instantly. Here's a picture of this in action (not released 
yet): http://daleglass.net/images/screenshots/particles3.png


So I got to test all this in practice yesterday during an attack on 
Luskwood. Result was: As intended, this makes it very quick and easy to 
find the attacker and ban them. But that's not much good.

I teleported to Lusk, saw the particles, and issued the command to ban the 
owner of particle spamming self-replicating objectsr maybe 5 seconds after 
I saw the particles. But the practical result was about zilch because the 
attacker wasn't on Luskwood land (probably nowhere near as well) in the 
first place. So somebody who possibly never intended to enter Luskwood 
land got banned from there and was still causing problems just fine. This 
is not good.


My suggestion to fix this: Automatically temporarily add to everybody's 
mute list the avatars banned from the parcel, while the avatar remains on 
the parcel. This will mean that while you're on the parcel where somebody 
is banned, they or their particles won't be seen if they're hovering right 
outside the banline.

This should be an option, so that the area's moderators can see what is 
really going on if needed. This needs to be on by default, because 
otherwise it's ineffective.


In principle, part of this can be implemented quite easily by requesting 
the parcel's banlist each time a parcel border is crossed (could have a 
delay to save some performance impact and avoid unnecessary banlist 
fetches while flying around).

LL's help would be needed so that when somebody updates the banlist all the 
viewers in the parcel automatically get their list updated.


How does this sound?
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