[sldev] Permissions
Giff Constable
giff at electricsheepcompany.com
Wed Sep 12 15:30:10 PDT 2007
In real life you can't make an instantaneous, no-cost copy of everything you
own. Real life analogies are not applicable here.
Yes the SL permissions system is frustrating and could improve. However, we
have no transfer so that people can make items copy-able, and there are good
reasons to make items copy-able. If everything is both copy and transfer,
there would be no such thing as a for-profit content business in Second
Life.
Frankly I've heard good reasons for every permutation of those three
permissions checkboxes. If anything, people want more choice -- like the
ability to set mod/copy/transfer but no resale (i.e. no reselling freebies),
or to put things out in pub domain or creative commons and have that be
clear. (and for the record, I have no problem with people reselling
"transferable" items)
To give an example, high-end prefabs tend to sell "mod/copy/no trans"
because people modify and then wreck their purchases and need to start over,
but a lot of newbie prefabs go "mod/no copy/transfer" because 1. a lot of
newbies change houses quickly and want to resell, and 2. a lot of prefab
makers were discovering scam artists would buy one house and then start
placing them all over SL for different users for free or for money.
You might find it annoying, but you can choose not buy the product rather
than trying to shove your rules down someone else's throat.
The right thing to do is give people options as to what kind of permissions
*they* choose to attach to their intellectual property and to their
business.
Linden Lab doesn't tell scripters that every script they write in Second
Life has to be open source. Scripters have a choice.
-- Forseti
On 9/12/07, Callum Lerwick <seg at haxxed.com> wrote:
>
> On Wed, 2007-09-12 at 11:08 -0500, Black Hat Design wrote:
> > Maybe.. Just Maybe, it is so you cannot take a copiable item, keep a
> copy
> > for yourself and then sell the other one!
>
> Yes, if there was no "no transfer", people selling stuff would have to
> set it "no copy". Which, if its modifyable, means you can't make a
> backup before you mod it.
>
> "no transfer" is the lesser evil IMHO. But still evil.
>
> People selling stuff mod/no-copy should be dragged out in the street and
> shot.
>
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