[sldev] [ARCH] Raw notes from the Second Life Grid Architecture Working Group.

dirk husemann hud at zurich.ibm.com
Mon Sep 24 02:47:11 PDT 2007


Tao Takashi wrote:
> Hi!
>
>
>     I'm still playing catch up so this may have already been
>     mentioned, but I think it would also be worth considering how the
>     Region simulator (or rather components) maps to actual servers,
>     and (as I think has been suggested) start considering computer
>     grid computing based architectures (
>     http://en.wikipedia.org/wiki/Grid_computing) to handle the region
>     scalability problem (e.g. regions with >100 users).
>
>
>
> The region hosts you see in the diagram can probably be anything, a
> single host, a cluster, whatever.. For a start there will probably be
> the simulators we know but later on people could experiment with more
> complex setups (and I guess at least folks like Intel, IBM or Sun will
> definitely want to use their technology which might support this).
>
> As I see it those boxes are just there for showing where interfaces
> need to be defined.
and as zha pointed out, we should think about different boxes, different
ways of drawing those boundaries as well.

    cheers,
    dirk

-- 
dr dirk husemann, pervasive computing, ibm zurich research lab
--- hud at zurich.ibm.com --- +41 44 724 8573 --- SL: dr scofield

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