[sldev] Re: Re: Permissions (dirk husemann)
Andre Roche
roamingryozu at gmail.com
Mon Sep 24 23:10:49 PDT 2007
On 9/24/07, John Hurliman <jhurliman at wsu.edu> wrote:
>
> Argent Stonecutter wrote:
> >> i think that the whole permissions systems is an "honor" system at
> best.
> >
> > Sure. So's the DRM in iTunes. But in both cases they're an honor
> > system that works, because people accept the necessity. I could go
> > into a long dissertation as to why "honor system DRM" is adequate,
> > sufficient, and all you can get in any case. But "it works" should be
> > all you need really.
> >
>
> The comparison to iTunes is a red herring. Do you honestly think that
> the iTunes store would be successful if there was an easy to use way of
> downloading any song you wanted for free? The DRM workarounds for iTunes
> let you remove restrictions from content you already own, which is a far
> cry from walking around Second Life saving copies of any object,
> texture, sound, animation, particle script, etc. that you can see (all
> of which are possible right now and will always be easily possible in
> the future).
>
> John Hurliman
>
Of course, it's possible. The point being made wasn't about whether it
could be done before or after purchase, however. I think the iTunes
comparison is fine in this case. The existence of the Permissions system is
doing it's job just fine. It's not smart proof, but it defines intent, and
many are fine going by that intent. Those that aren't, know they're
'breaking the rules' when they bypass it. The same concept applies to
iTunes. The intent is clear, even if the ability to bypass it is
practically built in, or requires purchase first.
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