[sldev] [VWR] Real-time Raytracing, now proof-of-concept on
8+ core.
Callum Lerwick
seg at haxxed.com
Tue Sep 25 21:27:47 PDT 2007
On Mon, 2007-09-24 at 15:05 -0400, Mike Monkowski wrote:
> Dzonatas wrote:
> > Good time to read the article, as it is not being slashdotted anymore.
> >
> > "Rendering Games with Raytracing Will Revolutionize Graphics"
> >
> > http://www.pcper.com/article.php?aid=455&type=expert&pid=1
>
> If you have a PS3 and want to play with real-time raytracing yourself,
> you don't have to wait two years for Intel. See
> http://alphaworks.ibm.com/tech/irt
Or if you don't have a PS3:
http://www.realstorm.com/
Still Sucking Nature (2003) http://www.pouet.net/prod.php?which=9461
Nature still suxx (2001) http://www.pouet.net/prod.php?which=1924
Nature suxx (2001) http://www.pouet.net/prod.php?which=467
Heaven seven (2000) http://www.pouet.net/prod.php?which=5
Still got a DOS PC?
Gamma 2 (1997) http://www.pouet.net/prod.php?which=361
Gamma (1997) http://www.pouet.net/prod.php?which=2516
Transgression 2 (1996) http://www.pouet.net/prod.php?which=672
Transgression (1995) http://www.pouet.net/prod.php?which=687
Windows versions of Gamma and Gamma 2:
http://www.pouet.net/prod.php?which=8904
http://www.pouet.net/prod.php?which=8779
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