[sldev] [Upcoming Changes] Website Viewer Authentication
Donovan Linden
donovan at lindenlab.com
Fri Sep 28 15:13:33 PDT 2007
I believe the current method of passing a custom -loginuri to the
client will still continue to work.
Donovan
On Sep 28, 2007, at 2:57 PM, Adam Frisby wrote:
> Will the new login URL's include the ability to switch the IP of
> the server you are logging in to? (I imagine that will be essential
> for things like SLProxy, OpenSim and beta grids)
>
> ? :)
>
> Adam
>
> David Kaprielian (Sabin) wrote:
>
>> Hey all. I'm Sabin Linden, a developer here at Linden Lab. You
>> may know me as that Linden with the pixel avatar or maybe...
>> well... actually I don't do much external facing work so you
>> probably don't know me at all. Don't worry, you're not missing
>> out on much.
>> In any case, I wanted to take a moment and send to this list some
>> security changes Linden is going to make in order to further the
>> efforts of anti-fraud and phishing prevention. Pretty soon we're
>> going to consolidate logins to our website so we can eventually
>> centralize the process. In other words, residents will not have
>> to type their name and password into SL viewers and applications,
>> they'll type them into our website instead. The process that
>> occurs is as follows:
>> 1: After logging into the website, you'll be taken to a new page
>> that has the same login location options the current SL viewer has.
>> 2: When you hit the Go button, a form is submitted to a php page,
>> which redirects to a secondlife:/// url that has a web key
>> appended to it.
>> 3: The secondlife:/// url itself will launch Second Life with
>> locational details and the web key will authorize your account for
>> login.
>> Note: You can find more detailed information (the whys and hows)
>> on the public wiki at https://wiki.secondlife.com/wiki/
>> Viewer_Authentication
>> This method works for Windows and Mac machines, but unfortunately
>> due to the nature of how Linux handles secondlife:/// links (it
>> doesn't), we have been unable to come up with a proper, catch-all
>> solution that would allow this method of login to work for 100% of
>> the Linux using population. We estimate (aka: make an educated
>> guess) that we can catch about 70% of Linux users at first and
>> will be working to get that number as close to 100% as possible.
>> However, because there are so many different distributions and
>> configurations of Linux available, there's always the possibility
>> of people who cannot launch Second Life from the website.
>> Fortunately, we will be implementing a login screen for each of
>> our viewers (similar to the one you see now) which goes through
>> our website. Although this doesn't allow as much security as we
>> would like (since you're still technically typing your password
>> into the viewer) it will, at least, allow all Linux users to log
>> in. Additionally, it will provide a fall-back for those who are
>> used to the current way of logging in.
>> With this information, I wanted to get your feedback! Do you
>> think there's a way we could make website viewer authentication
>> work for all Linux users? Do you have any specifications for how
>> this will interact with your third party viewers and
>> applications? Anything I haven't covered that you're worried
>> about? Thanks for your time everyone, we'd love to hear what you
>> have to say.
>> ~Sabin
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