[sldev] Build errors(in XCode 2.5) with indra.y.h

Michael Miller 1337mail at gmail.com
Sun Sep 30 08:50:34 PDT 2007


Also,
Not sure if this helps, but the version of bison is "bison (GNU Bison) 1.875c"

-- Mike

On 9/30/07, Michael Miller <1337mail at gmail.com> wrote:
> Nick,
> That's fine for doing a manual compile, but I want to be able to
> provide a list of instructions about how to patch/compile the source
> code. (i.e. I need most everything to be automated). Can this be
> incorporated into 1.18.3?
>
> -- Mike
>
> On 9/30/07, Nicholaz Beresford <nicholaz at blueflash.cc> wrote:
> >
> > There used to be an issue with the Windows version
> > where after the build step the ytab.hpp was copied
> > to .h (or similar).  Doing this one time manually
> > was sufficient (although it later used to be in
> > the project).
> >
> >
> > Nick
> >
> >
> > Second Life from the inside out:
> > http://nicholaz-beresford.blogspot.com/
> >
> >
> > Michael Miller wrote:
> > > Well, in the derived sources folder, after the build is run, I can see
> > > three files:
> > >
> > > 1. indra.l.cpp
> > > 2. indra.y.cpp
> > > 3. indra.y.hpp
> > >
> > > The .hpp file has a ".h" icon on it, and I know the boost libraries
> > > have .hpp extensions for the header file. Should this reference then
> > > be changed to .hpp? If so, should this change be incorporated into the
> > > source code?
> > >
> > > -- Mike
> > >
> > > On 9/30/07, Argent Stonecutter <secret.argent at gmail.com> wrote:
> > >> Two possibilities.
> > >>
> > >> 1. It's not doing the yacc/bison step before the lex step.
> > >> 2. The yacc step is generating y.tab.h instead of indra.y.h.
> > >>
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>


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