[sldev] sljirastats.com Linden Metrics Report
Lawson English
lenglish5 at cox.net
Thu Apr 17 09:57:42 PDT 2008
Argent Stonecutter wrote:
> On the subject of refactoring the GUI, the last time this came up
> there was a suggestion that teh LL GIO be made a portable toolkit
> rather than using a portable OpenGL toolkit for the GUI. After looking
> at the LL GUI code, I believe that it would probably be better to
> throw Linden Labs support behind one of the existing OpenGL GUI
> toolkits. It's pretty specialized and missing a lot of basic
> functionality like automatically cropping or wrapping text in widgets...
How extensible are such toolkits? Can they have simple skins? What about
animated skins? A game-oriented GUI has needs that business-oriented
ones do not and while SL isn't JUST a game, there are game-like
features, and many games can-be/have-been created using SL as a games
platform. Any GUI toolkit used for the main SL viewer should be
extensible on those areas.
It's not enough that it is simply better/cleaner than the current GUI.
That's a given, IMHO.
Lawson
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