[sldev] "ERROR: assert_glerror: GL Error:invalid value" when taking high-res snapshot in Deployment builds

Sammy Frederix sammy.frederix at gmail.com
Thu Apr 17 17:23:19 PDT 2008


On 17/04/2008, at 10:03 PM, Dana Fagerstrom wrote:

> Sammy,
> This is likely https://jira.secondlife.com/browse/VWR-6343
> The workaround reported by Fooke, disabling Avatar Imposters and  
> Atmospheric Shaders, works great on all platforms I've tested.

Sadly it's a different bug - I've been running around without Avatar  
Imposters and any shaders (and have re-tested it with all shaders  
except Atmospheric), and it still crashes. I'll play with it more  
later on (to try to find out what options cause it, specifically) and  
file a Jira.

> Sammy Frederix wrote:
>> Has anyone else been seeing "ERROR: assert_glerror: GL  
>> Error:invalid value" when running debug builds of the
>> Branch_1-20-Viewer (rev:481) when high-res snapshots and trying to  
>> take one with Control-` ?
>> It's been happening to me on the Mac, but only with Development  
>> (Debug) builds. It crashes before the Save as dialogue box is  
>> displayed. Deployment builds get to the save as dialogue and I can  
>> save perfectly.
>> I'm not sure if it's related to https://jira.secondlife.com/browse/VWR-3529 
>>  or not, because Deployment builds work fine for me (even ones I've  
>> built myself).
>> Regards,
>> Sammy
>> Console error:
>> 2008-04-17T00:58:49Z llwindow/llgl.cpp(959) : error
>> 2008-04-17T00:58:49Z ERROR: assert_glerror: GL Error:invalid value
>> System:
>>  Model Name:    MacBook Pro 15"
>>  Model Identifier:    MacBookPro2,2
>>  Chipset Model:    ATY,RadeonX1600
>>  VRAM (Total):    256 MB
>>  Vendor:    ATI (0x1002)
>>  ROM Revision:    113-xxxxxx-158
>>  EFI Driver Version:    01.00.158
>>  System Version:    Mac OS X 10.5.2 (9C7010)
>>  Kernel Version:    Darwin 9.2.2


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