[sldev] "ERROR: assert_glerror: GL Error:invalid value" when
taking high-res snapshot in Deployment builds
Sammy Frederix
sammy.frederix at gmail.com
Thu Apr 17 17:23:19 PDT 2008
On 17/04/2008, at 10:03 PM, Dana Fagerstrom wrote:
> Sammy,
> This is likely https://jira.secondlife.com/browse/VWR-6343
> The workaround reported by Fooke, disabling Avatar Imposters and
> Atmospheric Shaders, works great on all platforms I've tested.
Sadly it's a different bug - I've been running around without Avatar
Imposters and any shaders (and have re-tested it with all shaders
except Atmospheric), and it still crashes. I'll play with it more
later on (to try to find out what options cause it, specifically) and
file a Jira.
> Sammy Frederix wrote:
>> Has anyone else been seeing "ERROR: assert_glerror: GL
>> Error:invalid value" when running debug builds of the
>> Branch_1-20-Viewer (rev:481) when high-res snapshots and trying to
>> take one with Control-` ?
>> It's been happening to me on the Mac, but only with Development
>> (Debug) builds. It crashes before the Save as dialogue box is
>> displayed. Deployment builds get to the save as dialogue and I can
>> save perfectly.
>> I'm not sure if it's related to https://jira.secondlife.com/browse/VWR-3529
>> or not, because Deployment builds work fine for me (even ones I've
>> built myself).
>> Regards,
>> Sammy
>> Console error:
>> 2008-04-17T00:58:49Z llwindow/llgl.cpp(959) : error
>> 2008-04-17T00:58:49Z ERROR: assert_glerror: GL Error:invalid value
>> System:
>> Model Name: MacBook Pro 15"
>> Model Identifier: MacBookPro2,2
>> Chipset Model: ATY,RadeonX1600
>> VRAM (Total): 256 MB
>> Vendor: ATI (0x1002)
>> ROM Revision: 113-xxxxxx-158
>> EFI Driver Version: 01.00.158
>> System Version: Mac OS X 10.5.2 (9C7010)
>> Kernel Version: Darwin 9.2.2
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