[sldev] Inventory user interface needs improvement (Re: Physical
Object Prim Limitation)
Argent Stonecutter
secret.argent at gmail.com
Sun Aug 3 09:40:52 PDT 2008
On 2008-08-02, at 16:01, Dale Mahalko wrote:
> You're making an assumption that the person
The person who is building a vehicle, presumably capable of scripting
and assembling the vehicle to begin with.
> doing this manually obtuse edit process
A process that they will have performed many times in the process of
building the vehicle.
> will:
> - always have perfect dexterity manipulating this fragile
> selection state
The selection state is not fragile. You can deselect the whole
object, sweep select it, then shift-select the still-linked part to
deselect it.
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