[sldev] realXtend Global inventory tests successful

Lawson English lenglish5 at cox.net
Sun Aug 24 10:20:32 PDT 2008


Jani Pirkola wrote:
> Hi,
>
> I have attended a few AWGs myself and people from realXtend some of 
> the others, but I admit that we haven't been around too much.
> I hope we can change that soonish.
>
> For the OGP work, I wonder what is the point for realXtend to join 
> that. If people are using standard SL Viewer, they will see realXtend 
> worlds just as they would see OpenSim - which is not good as realXtend 
> supports 3D meshes and free form avatars.
> If people use realXtend viewer, they can already teleport between 
> OpenSim, realXtend and Second Life. There is an address bar in the 
> viewer for that. Now people can transfer their assets between 
> realXtend worlds.
>
> The next step for AWG (from realXtend point of view) would be to get 
> OGRE rendering support to official SL Viewer. Only then it starts to 
> make sense to use SL Viewer and use it to teleport between realXtend 
> and Second Life.
>
> The discussion about licensing content and how it can be transferred 
> from SL to OpenSim/realXtend and back is of course really relevant.
>
> Best regards,
> Jani


So you're not planning on using the Agent Domain model for universal logins?



Lawson


More information about the SLDev mailing list