[sldev] Plausibility of 16-bit sculpts?
Khyota
dnbyena at gmail.com
Tue Dec 23 14:09:31 PST 2008
>If compiling for a 64-bit native client will work better, awesome!! I'm
>gonna try it tonight :D I just hope things link properly and I can get
>all the shaders in there right. It's been a long, long time since I've
>tried.
Yus! it really does improve performance alot, as long as you do a Release not
relwithdebinfo build which is secretly the default. The instructions for
compiling have changed dramaticly though, If the wiki leaves you stranded you
can always ask for help in #opensl irc on efnet. Weve been trying to clean up
the wiki and and make sure the instructions work on all Linux distros.
Khyota
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