[sldev] Frequent bugs with difficult repros

Callum Lerwick seg at haxxed.com
Fri Feb 29 00:51:44 PST 2008


On Fri, 2008-02-29 at 13:24 +1100, Tateru Nino wrote:
> Double chats in IM groups? That's caused by packet loss between the 
> viewer and the sim, honey. Same as double-chat in local chat, and in 
> person-to-person IMs. It also causes out-of-order chat.

So when is our chat going to be transported by this new-fangled TCP
thing? I hear it deals with packet loss and retains ordering...
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