[sldev] Frequent bugs with difficult repros

Soft soft at lindenlab.com
Fri Feb 29 07:54:01 PST 2008


On Fri, Feb 29, 2008 at 2:51 AM, Callum Lerwick <seg at haxxed.com> wrote:
>
>  On Fri, 2008-02-29 at 13:24 +1100, Tateru Nino wrote:
>  > Double chats in IM groups? That's caused by packet loss between the
>  > viewer and the sim, honey. Same as double-chat in local chat, and in
>  > person-to-person IMs. It also causes out-of-order chat.
>
>  So when is our chat going to be transported by this new-fangled TCP
>  thing? I hear it deals with packet loss and retains ordering...

I'm pretty sure TCP is just a fad.

Actually, I thought this had already gone TCP. I'll ask around, but if
any other Lindens want to chime in...


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