[sldev] Re: Commercial CAVEs / stereoscopic displays

Dave Parks davep at lindenlab.com
Mon Jan 7 09:44:27 PST 2008


I've been a fan of stereo3d for awhile, but it's been a year since the 
last update.

http://www.stereo3d.com/


Dale Mahalko wrote:
> Personally I see no problem with mentioning it even if for commercial
> purposes, since the integration of SL with stereo-3D technology is
> currently highly uncommon. Any work to raise awareness of doing it
> seems like a good thing.
>
> It would be nice if there were someone doing reviews of stereo-capable
> hardware as to the speed, clarity, usable framerates, and reliability
> of the hardware. But it is such a niche and expensive market right now
> that no common person can afford to buy this stuff to review it. There
> is no "Tom's 3D-Stereo Hardware"..  :-)
>
> The whole standing-VR thing is going to have to go, in my opinion. I
> get major foot and leg pain from standing for just a few hours, but
> all these active VR things for for "real work" and interaction seem
> optimized for standing. I need a chair in there.
>
>
> On 1/6/08, George Williams <george.williams at gmail.com> wrote:
>   
>> Regarding DLP and Stereo and SL...
>>
>> If anyone is interested ( and in Las Vegas for CES this week ), I will be
>> showing SL in stereo on a SamSung DLP Stereo-enabled HDTV.  Interaction via
>> Wii.  Just swing by the TI booth starting Tuesday.
>>
>> I apologize for the shameless plug :)
>>     
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