[sldev] Improving rendering sequence

Matthew Dowd matthew.dowd at hotmail.co.uk
Mon Jan 7 12:55:45 PST 2008


I would guess that they behave as if they were the unsculpted base prim (which is normally a spheroid) for culling - the sculpted surface playing no part itself in the culling in the same way it doesn't take part in collision detecting.

Matthew


----------------------------------------
> Date: Mon, 7 Jan 2008 12:21:59 -0800
> From: tofu.linden at lindenlab.com
> To: sldev at lists.secondlife.com
> Subject: Re: [sldev] Improving rendering sequence
> 
> Argent Stonecutter wrote:
>> Question: how do sculpties interact with culling?
> 
> The same as any other prim, I believe.
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