[sldev] [HELP] Character/Avatar Engine]
Mike Monkowski
monkowsk at watson.ibm.com
Tue Jan 8 13:20:38 PST 2008
Ian Wilson wrote:
> I wanted to generally get a feel for how modular the system was. So if
> we wanted to change the entire avatar body system we could (or not)
> using a different model system, different skeleton system and different
> "morph" control system.
Sorry, it's not very modular.
> As a first stage we will update the client to change the behavior of the
> local avatar but then we would want to transmit those changes (using
> some custom messages) to other avatars using the updated client system.
> This, of course, is also another point of concern in the project.
Either you'd have to use a separate server for your messages like SL
does for voice chat, or you'd have to convince LL to make server changes
(not very likely).
> Do you have anything written up on your work with lip syncing? That
> might be a useful guide for what we are looking at.
See http://wiki.secondlife.com/wiki/User:Mm_Alder/LipSync
Mike
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