[sldev] [HELP] Character/Avatar Engine]

Mike Monkowski monkowsk at watson.ibm.com
Tue Jan 8 13:20:38 PST 2008


Ian Wilson wrote:
> I wanted to generally get a feel for how modular the system was. So if 
> we wanted to change the entire avatar body system we could (or not) 
> using a different model system, different skeleton system and different 
> "morph" control system.

Sorry, it's not very modular.

> As a first stage we will update the client to change the behavior of the 
> local avatar but then we would want to transmit those changes (using 
> some custom messages) to other avatars using the updated client system. 
> This, of course, is also another point of concern in the project.

Either you'd have to use a separate server for your messages like SL 
does for voice chat, or you'd have to convince LL to make server changes 
(not very likely).

> Do you have anything written up on your work with lip syncing? That 
> might be a useful guide for what we are looking at.

See  http://wiki.secondlife.com/wiki/User:Mm_Alder/LipSync

Mike


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