[sldev] log in offline (was Re: [sldev] Roadmap: 1.19.0 Viewer)

Argent Stonecutter secret.argent at gmail.com
Wed Jan 9 11:50:23 PST 2008


This is really a new subject...

On 2008-01-09, at 12:45, Lawson English wrote:
>> Or how about something that every IM program in the world has:  
>> "log in offline"?
>

> ARegent, I've been documenting how the protocols work, and I've  
> spent the last week trying to understand Group IM.
>
> [...]
>
> Right now, what you ask for requires a ruthed avatar to be sitting  
> in a simulator someplace.

I think you've got things backwards.

I'm not talking about logging in to IM without being inworld.

I'm talking about logging in inworld without being in the IM side of  
things at all. So you can log in to SL, build, deal with local  
issues, without showing up as being "online" on the website, or via  
profile, or via give inventory. Yes, I know you'll still show up with  
some LSL calls and people can see you, but you won't be getting  
notices or IMs or so-and-so-has-given-you-a-notecard. That would all  
go to email like you weren't logged in.

It really doesn't even involve the client at all, except that the  
client won't get (or send) messages that would involve the IM system,  
and it'd have some new message to say "logging in offline" when you  
initially log in, and "go online" when you decide to go online.

This is not "busy". You don't reject asset transfers (which is a  
nasty nasty side effect) and send away or busy messages. You just  
don't show up for people who aren't actually there in-world with you.

This is not "only online to my friends". Some times it's my friends I  
most want to be offline to. And I have WAY too many friends to set  
them manually.

This is "offline to everyone". Period. Temporarily. One step.



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