[sldev] Viewer Auth Postponed
Tess Chu
tess at lindenlab.com
Fri Jan 11 09:07:46 PST 2008
Yesterday afternoon several teams involved with Viewer Auth met to
discuss the rising number of critical login issues holding up progress
for the release of the 1.18.6 client. The final decision was to
postpone Viewer Auth by putting back the old login code.
The reasons at the forefront of this decision include:
* Internal projects relying on viewer-auth have been delayed.
* Problems with web servers serving the login page.
* Unknown cause of crashes at startup.
* LLMozlib's support of frames has caused numerous bugs.
What this means for you:
* Second Life client will default to the old login
* There is no urgent need to support the new login mechanism in your
client.
* Existing viewers built with the new login mechanism will continue to
function since the server component of the new mechanism will stay in
place.
In Q1/2008, Studio Icehouse plans to begin work on Agent Domain Login
(https://wiki.secondlife.com/wiki/Agent_Domain#How_login_works). When
we resume Viewer Auth, it will likely incorporate the interoperability
changes from the login protocol work being designed by the Architecture
Working Group. Those interested are welcome to participate.
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