[sldev] Viewer Auth Postponed

Tess Chu tess at lindenlab.com
Fri Jan 11 09:07:46 PST 2008


Yesterday afternoon several teams involved with Viewer Auth met to 
discuss the rising number of critical login issues holding up progress 
for the release of the 1.18.6 client.  The final decision was to 
postpone Viewer Auth by putting back the old login code.

The reasons at the forefront of this decision include:
* Internal projects relying on viewer-auth have been delayed.
* Problems with web servers serving the login page.
* Unknown cause of crashes at startup.
* LLMozlib's support of frames has caused numerous bugs.

What this means for you:
* Second Life client will default to the old login
* There is no urgent need to support the new login mechanism in your 
client.
* Existing viewers built with the new login mechanism will continue to 
function since the server component of the new mechanism will stay in 
place.

In Q1/2008, Studio Icehouse plans to begin work on Agent Domain Login 
(https://wiki.secondlife.com/wiki/Agent_Domain#How_login_works).  When 
we resume Viewer Auth, it will likely incorporate the interoperability 
changes from the login protocol work being designed by the Architecture 
Working Group. Those interested are welcome to participate.


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