[sldev] Viewer Auth Postponed

dirk husemann hud at zurich.ibm.com
Fri Jan 11 09:57:24 PST 2008


Joshua Bell wrote:
> Obviously this decision has a substantial impact on both the code base 
> (various branches/trunk) and the schedule (1.18.x, 1.19.x, etc). We're 
> going to be meeting today to hash out answers to those. I'll provide 
> details as soon as there are any to share.
>
> ("Why is it complicated?" - the integration of the viewer auth work 
> into the viewer code base was a substantial project, and several other 
> projects have merged into the code trunk since then, followed by many 
> iterations for bug fixes. Putting the old login code back in is a 
> non-trivial amount of work itself, and will require its own 
> integration testing with the other features.)
>
> Question for the SLDEV community: is there any interest in an interim 
> code drop (of either of the 1.18.6 branch or the 1.19.0 branch) even 
> if those do NOT represent either the direction of the code (i.e. 
> they'll still have the viewer auth code) or what we intend to release? 
> Or should we instead wait and focus our efforts on getting a more 
> representative code drop, even though that may take some time?
voice for linux would be worth a code drop ;-)

    cheers,
    dirk

>
> Tess Chu wrote:
>> Yesterday afternoon several teams involved with Viewer Auth met to 
>> discuss the rising number of critical login issues holding up 
>> progress for the release of the 1.18.6 client.  The final decision 
>> was to postpone Viewer Auth by putting back the old login code.
>>
>> The reasons at the forefront of this decision include:
>> * Internal projects relying on viewer-auth have been delayed.
>> * Problems with web servers serving the login page.
>> * Unknown cause of crashes at startup.
>> * LLMozlib's support of frames has caused numerous bugs.
>>
>> What this means for you:
>> * Second Life client will default to the old login
>> * There is no urgent need to support the new login mechanism in your 
>> client.
>> * Existing viewers built with the new login mechanism will continue 
>> to function since the server component of the new mechanism will stay 
>> in place.
>>
>> In Q1/2008, Studio Icehouse plans to begin work on Agent Domain Login 
>> (https://wiki.secondlife.com/wiki/Agent_Domain#How_login_works).  
>> When we resume Viewer Auth, it will likely incorporate the 
>> interoperability changes from the login protocol work being designed 
>> by the Architecture Working Group. Those interested are welcome to 
>> participate.
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-- 
dr dirk husemann, pervasive computing, ibm zurich research lab
--- hud at zurich.ibm.com --- +41 44 724 8573 --- SL: dr scofield



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