[sldev] Machinima and recording movies/demos in SL

Lawson English lenglish5 at cox.net
Fri Jan 18 14:42:49 PST 2008


Paul Oppenheim (Poppy Linden) wrote:
> Kiwi Alfa wrote:
>> As Second Life uses a client/server architecture, I propose to create
>> a recording facility that would capture events sent by the server and
>> store them in a potentially redistributable archive, which could also
>
> What everyone says is mostly correct, but there's one more thing about 
> those crazy messages: RequestID. It's essentially packet ordering. So 
> you would have to be able to receive a canned message in the viewer 
> and not throw it out. However, there might be bunk messages in your 
> recorded session, so you have to be careful to mark that, along with a 
> *very* accurate timestamp on each message, and change the message 
> system to react differently when in "playback" mode. Then you just 
> need some kind of http proxy to act like the asset store / other http 
> services, and disable message system sending (although it's gonna be 
> hard to get http responses without sending the appropriate get()...). 
> There are probably all kinds of other small issues, but I wouldn't say 
> this is insurmountable.
>
> I'm gonna wager you'll see some *wicked* crashes when doing this, but 
> it sounds like you've got a good use case. This would enable you to do 
> things that you cannot do with an external recording app, or likely 
> even a GL "recorder" (as a lot of stuff happens out-of-scene).
>
> + poppy

Seems to me that in the long run, this should be a use case to design 
for. Mechanima will be  more and more important in the future.

https://wiki.secondlife.com/wiki/Use_Cases#Viewer_related_Use_Cases


Lawson



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