[sldev] Precaching time

Thomas Shikami thomas.shikami at online.de
Sun Jan 20 16:17:44 PST 2008


Qian Hao ~ wrote:
> Can someone explain to me what the precaching is doing and why 20.f
> rendering is still that slow?
there are texture uuids found inside a file texture_list_home.xml and
texture_list_last.xml, these may be used for texture downloading and
decoding during the precaching phase. Can someone confirm this?
The files reside inside the (Application
Data)\SecondLife\(firstname)_(lastname) folder


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