[sldev] RE: Speed of adopting open practices (Re: IJIRA and PJIRA)
Lawson English
lenglish5 at cox.net
Sat Jul 12 16:53:40 PDT 2008
Matthew Dowd wrote:
>
>> Yo, what do you think the OGP is?
>>
>
> Well to be honest I'm not sure ;-)
>
> A question I posed in the very early days of AWG, and to which there didn't seem to be a definitive answer (it rather depended who you ask) was whether it was about a set of protocols to allow multiple virtual worlds to interoperate or about developing a new architecture for a SecondLife 2.0
>
> The same applies to OGP - it seems very much focused on the protocols between VW viewer and server, and possible also betwen VW servers. There is nothing in OGP as far as I can tell about re-engineering the SL server or client architectures from scratch, and I could very well see a scenario where LL adds OGP support on top of the existing codebase or even just develop a protocol bridge between OGP and the current SL protocols.
>
> So, my question to you - is OGP about developing some interoperable open protocols for VW grids and adding those protocol to the SL 1.0 codebase or is it about developing a new SL 2.0 from scratch viewing SL 1.0 as a prototype generating a wealth of knowledge and experience?
>
well, yes.
;-)
Seriously, its a set of protocols (very limited at the moment) to
facilitate grid interop, and it eventually will become the basis for a
[more or less] complete redesign of the server architecture (I suspect)
and even further off, the client (I hope).
Lawson
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