[sldev] Re: llDetectedTouch* causing problems with HUDs possibly?
Aimee Walton
aimee at ama-zing.co.uk
Mon Jul 28 17:38:35 PDT 2008
Ah! The click position on the HUD layer is getting scaled with the UI
scaling setting, I always run with it at between 0.9 and 0.95ish.
Works fine at 1.0 but clicks are detected off position with different
scaling, so yeah, definite bug.
AImee.
On Jul 29, 2008, at 01:33, Aimee Walton wrote:
> Is anyone else having problems clicking buttons on HUDs when
> running the latest release SVN? The coordinates seem to be getting
> scaled wrong when clicking them, so HUDs at my bottom left work
> fine, while ones further towards the top or right I have to click
> to the right of or above them to make them work, which obviously
> isn't possible when they're at the edge.
>
> I suspect this may be to do with the new touch position detection
> stuff that's just gone in? Though this is just with my ordinary
> existing HUDs.
>
> Aimee.
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