[sldev] Re: llDetectedTouch* causing problems with HUDs possibly?
Soft
soft at lindenlab.com
Mon Jul 28 18:13:51 PDT 2008
Ha! That's definitely a bug. If you want to put that in a JIRA, Qarl
would want to know about that. I'm pretty sure that was his baby.
On Mon, Jul 28, 2008 at 7:38 PM, Aimee Walton <aimee at ama-zing.co.uk> wrote:
> Ah! The click position on the HUD layer is getting scaled with the UI
> scaling setting, I always run with it at between 0.9 and 0.95ish. Works fine
> at 1.0 but clicks are detected off position with different scaling, so yeah,
> definite bug.
>
> AImee.
>
> On Jul 29, 2008, at 01:33, Aimee Walton wrote:
>
>> Is anyone else having problems clicking buttons on HUDs when running the
>> latest release SVN? The coordinates seem to be getting scaled wrong when
>> clicking them, so HUDs at my bottom left work fine, while ones further
>> towards the top or right I have to click to the right of or above them to
>> make them work, which obviously isn't possible when they're at the edge.
>>
>> I suspect this may be to do with the new touch position detection stuff
>> that's just gone in? Though this is just with my ordinary existing HUDs.
>>
>> Aimee.
>
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