Interoperability; was: [sldev] Call for requirements: ISO MPEG-V ...

Darien Caldwell darien_caldwell at comcast.net
Mon Jun 2 22:21:45 PDT 2008


It's kind of a moot point. People are already carting off content from SL to OpenSim. Yes not Scripts, but everything else. You can thank things like that 'Second Inventory' program for that. 

Ann, it just doesn't fit in the scope of an open source world to have closed source data. If you have anything remotely valuable, patented, or actual RL 'IP', i would suggest you not bring it into SL. If you already have, take steps to get it out. You may as well lay it on your front lawn otherwise. 
  ----- Original Message ----- 
  From: Ann Otoole 
  To: sldev Mailing List 
  Sent: Monday, June 02, 2008 10:05 PM
  Subject: Re: Interoperability;was: [sldev] Call for requirements: ISO MPEG-V ...


  And how will an asset (any type) be prevented from being carried off of one world to another world when the asset creator forbids transport of said asset from one world to another? Is there a real corporate IP lawyer from LL and IBM involved in this effort to prevent legal errors from being coded?



  ----- Original Message ----
  From: Lawson English <lenglish5 at cox.net>
  To: Tateru Nino <tateru.nino at gmail.com>
  Cc: sldev Mailing List <sldev at lists.secondlife.com>
  Sent: Monday, June 2, 2008 11:31:43 PM
  Subject: Re: Interoperability; was: [sldev] Call for requirements: ISO MPEG-V ...

  Tateru Nino wrote:
  >
  >
  > Argent Stonecutter wrote:
  >> On 2008-06-02, at 19:22, Mike Monkowski wrote:
  >>> No fair.  You were thinking of something.  I don't intend to 
  >>> criticize; I just want to understand.  It takes many eyes to see the 
  >>> future. :-)
  >>
  >> OK. At the moment, my avatar in SL is a ferret. Four legged, about 
  >> two feet long, which is big for a ferret, I admit, but until LL 
  >> loosens up on the mesh and skeleton that's the best I can do.
  >>
  >> I have a collar with feathers stuck in it that I wear sometimes.
  >>
  >> If a friend of mine invites me to visit him in WoW, is it possible 
  >> for me to visit him as this avatar?
  > That would, of course, require the transfer of the avatar, the 
  > account, attachments, textures, LSL scripts(!), animations. 
  > Essentially a bit of a free-for-all, asset/content transfer, AND have 
  > the scripts reliably executed at the destination.
  >
  > Let me go out on a very tenuous limb here and suggest "fat chance".
  >
  Well, WoW and EQ are closed worlds. However, there's every possibility 
  that Wonderland, Croquet, and similar, more open, virtual worlds, will 
  be willing to let any and all such things in. The questions are:

  how willing is LL to let specific assets loose?
  how compatible will the destination world be with the avatar stuff and 
  its appearance?
  how willing will said world be to let the avie keep its origianl name 
  and other such thigns?
  how willing will said world be to let an externally generated avie be a 
  "first class" citizen?

  and so on.

  The most compatible will be something like an IBM-LL agreement where IBM 
  hosts its own sub-grid.
  Slightly less compatible will be grids running a plain vanilla SL-like 
  world with full "trust."

  And it gets less compatible from there,

  Lwason


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