Interoperability;
was: [sldev] Call for requirements: ISO MPEG-V ...
Argent Stonecutter
secret.argent at gmail.com
Tue Jun 3 02:46:34 PDT 2008
On 2008-06-03, at 00:15, Tateru Nino wrote:
> Assets are already transported between worlds, no code required.
> Look at the number of content assets in SL that have been ripped
> from other worlds and from assorted games.
Naughty naughty, you're not supposed to let that skeleton out of the
closet! Everyone's supposed to pretend that people who rip images
from other games or poser default animations and sell them in Second
Life are really content creators!
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