[sldev] Cache speed experiment & results..
Dale Mahalko
dmahalko at gmail.com
Wed Jun 4 00:42:04 PDT 2008
For WoW, bandwidth usage depends on your play style. WoW is completely
playable as a single player on 30 kbit dialup, though voice cannot be
used. I know because this is what was stuck with using, for two years.
Also up to 5-man groups are playable, with a good 40-50 kbit
connection, though there can be lag in busy fights, and still no voice
is allowed.
Larger groups are generally not possible on dialup, and entering a
massively crowded city area (like IronForge, before there were
multiple auction locations) would lag out and knock a dialup player
offline.
But even for raids the bandwidth doesn't go much over 256 kbit, so WoW
is fairly lightweight. But just remember that it has around 9
gigabytes of data precached on every player's computer and that is
only changed via infrequently-applied large unified patches..
- Scalar Tardis / Dale Mahalko
On Wed, Jun 4, 2008 at 2:07 AM, Callum Lerwick <seg at haxxed.com> wrote:
> How much bandwidth does WoW take
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