[sldev] Cache speed experiment & results...
Argent Stonecutter
secret.argent at gmail.com
Wed Jun 4 06:02:21 PDT 2008
On 2008-06-04, at 00:04, Jason Giglio wrote:
> I'm all for metered bandwidth.
I don't think "metered bandwidth" is a good term. Bandwidth is "how
much you can transmit per unit of time", and is metered in units of
bits-per-second. My bandwidth is capped to 256 kilobits per second,
for example. This is good enough to play SL, but not enough to stream
HD movies (or stream anything while I'm playing SL).
What we're talking about here needs a different term. It's not a
bandwidth cap, it's a total traffic cap.
I prefer real bandwidth caps to traffic caps because I don't care if
the guy next door who's running a 5 megabyte per second download is
going to get capped off sooner, while he's doing it I'm still suffering.
Either way I'd much rather be able to use my whole disk for cache,
with no limits other than disk space, to the current scheme.
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