Interoperability; was: [sldev] Call for requirements: ISO MPEG-V ...

Argent Stonecutter secret.argent at gmail.com
Wed Jun 4 06:37:07 PDT 2008


On 2008-06-04, at 06:20, Belxjander Serechai wrote:
> as far as AVs are concerned... this is a "root" object of transfer,
>   whats needed to support the AV?,

For arbitrary avatars: a skeleton, a set of meshes, textures, and  
animations. For an avatar holding an object that could be represented  
by attached objects and an object mesh, or a more complex skeleton  
and mesh.

These may not exactly match the internal formats of any of the worlds  
involved, and would have to be approximated for each.



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