Interoperability;
was: [sldev] Call for requirements: ISO MPEG-V ...
Argent Stonecutter
secret.argent at gmail.com
Wed Jun 4 06:37:07 PDT 2008
On 2008-06-04, at 06:20, Belxjander Serechai wrote:
> as far as AVs are concerned... this is a "root" object of transfer,
> whats needed to support the AV?,
For arbitrary avatars: a skeleton, a set of meshes, textures, and
animations. For an avatar holding an object that could be represented
by attached objects and an object mesh, or a more complex skeleton
and mesh.
These may not exactly match the internal formats of any of the worlds
involved, and would have to be approximated for each.
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