[sldev] Puppettering Branch

Lawson English lenglish5 at cox.net
Thu Jun 5 10:06:58 PDT 2008


Dante Tucker wrote:
> Aha, I got it nevermind. Though the interface is less then usable I 
> managed to get a feel for it. Only problem is the second you interact 
> with your characters skeleton it goes into crazy convulsions.
> For the fun of it I have attached an image of two views of the 
> convulsions and one view of my attempt to put my avatar into a decent 
> standing pose.
I think a mouse-only interface is not really an option. However, I could 
see this being used with suitable controls, as an in-viewer animation 
generator. With scripting, you could add custom animations in 
near-realtime. With suitable interfaces (and not just dual Wii 
controllers or 3D webcams, but hot keys, voice control MIDI keyboard, 
etc) you could certainly have realtime animation.


Lawson


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