[sldev] Puppettering Branch

evolutie evolutie at gmail.com
Fri Jun 6 12:26:46 PDT 2008


I would love to see the verse protocol supported somehow...
Though I really don't know enough of it to see the implications.. but
would be wonderful to work on a texture in gimp or a model in blender
and see it updated in SL..
"Verse is a network protocol that lets multiple applications act
together as one large application by sharing data over a network. If
one application makes a change to shared data, the change is
distributed instantly to all the other interested clients. The
protocol and associated data format are both heavily optimized for
sharing data suitable for 3D graphics. "
http://verse.blender.org/

evo

On Fri, Jun 6, 2008 at 8:53 PM, Lawson English <lenglish5 at cox.net> wrote:
> Argent Stonecutter wrote:
>>
>> I don't think P2P is an option from a privacy perspective anyway.
>> _______________________________________________
>
> Sure, not for most purposes, but there could be use-cases where P2P was
> useful, hence the long-standing proposal that the protocol support informing
> the viewer that P2P is available in a given sim/grid and *how* to establish
> contact with other participating viewers. This is obviously not a
> SL-specific thing, but a private OpenSim grid might be running all sorts of
> simulation software, or collaboration software, etc., where P2P makes sense.
>


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