[sldev] Texture caching/bandwidth/performance how to proceed

Soft soft at lindenlab.com
Fri Jun 6 12:40:23 PDT 2008


On Fri, Jun 6, 2008 at 2:04 PM, Dale Mahalko <dmahalko at gmail.com> wrote:
> It does not look like anyone has ever tried modifying the client to
> allow the local cache to just grow indefinitely.
>
[...]
>
> This all appears to be trivially easy to start testing, since it just
> comes down to a few file-delete commands here and there in the source,
> plus some size limiter tests. So comment out all the deletion and
> garbage collection procedures, and force the limiters to always permit
> caching, and we shall see just how big the local cache can grow.

You may be overthinking this. Simply raising the limit from 1 gig to a
much larger number would be sufficient. I wouldn't be surprised if
that number were in the xml for the network preferences panel, not the
viewer source, even.


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