[sldev] Texture caching/bandwidth/performance how to proceed
Celierra Darling
Celierra at gmail.com
Fri Jun 6 13:05:27 PDT 2008
On Fri, Jun 6, 2008 at 2:04 PM, Dale Mahalko <dmahalko at gmail.com> wrote:
> It does not look like anyone has ever tried modifying the client to
> allow the local cache to just grow indefinitely.
>
IIRC, at some point the old (GUI) maximum was a 10 GB cache, but the
release notes said that that was found to be counterproductive and it
was reduced to 1 GB. I can't find that specific release note, but the
1.14 notes do say "unlimited texture cache size".
~Alex and Cel
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