[sldev] Texture caching/bandwidth/performance how to proceed

Argent Stonecutter secret.argent at gmail.com
Sat Jun 7 10:02:46 PDT 2008


On 2008-06-06, at 15:05, Celierra Darling wrote:
> IIRC, at some point the old (GUI) maximum was a 10 GB cache, but the
> release notes said that that was found to be counterproductive and it
> was reduced to 1 GB.


On the other hand there has been a switch to a new texture cache  
format since then.



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