[sldev] Texture Cache: A summary of The Plan as it stands

Buckaroo Mu sldev at bitparts.org
Fri Jun 13 19:22:19 PDT 2008


Argent Stonecutter wrote:
> What is the advantage of retaining the texture.cache file? Simply a 
> place to store small textures?
The texture.cache file, if I'm remembering correctly, stores "header" 
information - the dimensions, color depth, etc of the file.
> I don't think you should consider abandoning progressive decoding, it 
> would be too big a break in the system. Possible alternatives:
>
> * Don't bother caching textures on disk until they have completely 
> downloaded.
> * Cache incompletely downloaded textures separately.
>
Excellent suggestion, and I'm adding that to my plan. The "Don't bother 
caching textures ... until they have completely downloaded" bit.

-Buckaroo Mu



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