[sldev] What is UUID, gObjectList and farclip?
Qian Hao ~
ts_ryuzo at hotmail.com
Sat Mar 1 05:37:31 PST 2008
Hi,
I would like to know what is UUID? I am tracking coordinates and ID of objects
in the scene and I realised that for similar location, the UUID seems to be
different for the same object each time I restart my client.
What is the gObjectList? Does it keep tracks of all the objects in view or
all the objects that has been loaded?
For camera far clip, I tried using value like 10 or 20. However the loading
sequence of the objects in the scene seems to be similar. Is there anyway
to force it to load objects that are nearer?
Thanks....
Regards,
Qian Hao
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