[sldev] Small Prim Culling
Jason Giglio
gigstaggart at gmail.com
Mon Mar 24 17:23:31 PDT 2008
Regarding the small prim culling... the annoying one that is based off
your agent position rather than your camera position...
Does anyone actually know where in the code this happens?
It appears that some Linden went to add a menu option to disable it, and
then got stuck the same way I am, unable to locate where it happens in
the code.
If anyone has any hints about where this happens, I'd appreciate it.
-Jason
More information about the SLDev
mailing list