[sldev] Google Summer of Code 2008 update
Thomas Grimshaw
tom at streamsense.net
Thu May 1 15:15:24 PDT 2008
Eric M. Tulla (BigPapi Linden) wrote:
> The only other real solution would be to manually define areas that are
> indoors vs outdoors
Or at least provide some sort of facility to allow folk to specify how
much the ambient lighting affects their texture..
Change "full bright" to a percentage slider? This may even be required
if shadows are introduced, so people can reduce the contrast of shadows
on particular floors if they need..
Tom/
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