[sldev] Re: SLDev Digest, Vol 17, Issue 13

Sylvio Deutsch overtake at keynet.com.br
Sat May 3 22:38:59 PDT 2008


Agreed Prokofy


I lived under a dictatorship from my infancy until I was 25 and they had a number of censors that where "normal" people invited to do the work. Apparently it could look like a do-good job, to hold things like ultra violence and hard sex to came to children, giving rates, but they had also the power to ban totally anything they thought deserved it. That led to some crazy things like Playboy having a rule where only one nipple could show on photos... censors being virtually co-authors of songs because they changed so much the original lyrics... Not to mention the new class of people with a lot of power created with this. 

No, the best is to have freedom, people can choose to not see what they don´t like. And parents should take care of their sons, not expect the rest of the planet to do the work for them.

Lindens should do any kind of work in this direction (since they have a "company" view of SL) so residents stay being all same level people.



{}Overtake


  ----- Original Message ----- 
  From: Random Unsung 
  To: sldev at lists.secondlife.com 
  Sent: Saturday, May 03, 2008 11:52 PM
  Subject: [sldev] Re: SLDev Digest, Vol 17, Issue 13


  Re: "Which is why I'm proposing a quick-reacting review team that will detect such abuse, put the listing back up, whitelist it against further abuse, and punish the abusers. Such as removing their tagging privileges for N months."

  No. I'm absolutely dead set against any kind of moving of the awful forums culture inworld.

  No policing of inworld content by other residents. We cannot have a system where one set of residents are pitted against another, policing their content. Absolutely unacceptable.

  The existing abuse report system should be used for content of concern, and Lindens should improve or staff up this system if policing of inworld continent becomes their priority.

  Don't use residents for this function. 

  Prokofy Neva


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    Today's Topics:

    1. RE: Your Feedback Wanted on Search Flagging ! (Callum Lerwick)
    2. Re: Your Feedback Wanted on Search Flagging ! (Argent Stonecutter)
    3. RE: Your Feedback Wanted on Search Flagging ! (Matthew Dowd)
    4. RE: Your Feedback Wanted on Search Flagging ! (Matthew Dowd)
    5. RE: Your Feedback Wanted on Search Flagging ! (Callum Lerwick)
    6. RE: Your Feedback Wanted on Search Flagging ! (Callum Lerwick)
    7. Re: Your Feedback Wanted on Search Flagging ! (Callum Lerwick)
    8. Re: Your Feedback Wanted on Search Flagging ! (Argent Stonecutter)


    ----------------------------------------------------------------------

    Message: 1
    Date: Sat, 03 May 2008 14:38:17 -0500
    From: Callum Lerwick 
    Subject: RE: [sldev] Your Feedback Wanted on Search Flagging !
    To: sldev at lists.secondlife.com
    Message-ID: <1209843497.12336.73.camel at localhost>
    Content-Type: text/plain; charset="us-ascii"

    On Fri, 2008-05-02 at 21:44 +0000, Matthew Dowd wrote:
    > > If it gets more than X flags, then it gets
    > > automatically taken down, and it still goes to a human review team.
    > 
    > All you need is a co-ordinated group of X+1 people determined to
    > remove say anyone selling sculpties (or a more realistic prejudice),
    > for them to at least temporarily get sites removed. Effectively, such
    > an approach is a "guilty until proven innocent" one.

    Yes, that's exactly what I'm considering. Which is why I'm proposing a
    quick-reacting review team that will detect such abuse, put the listing
    back up, whitelist it against further abuse, and punish the abusers.
    Such as removing their tagging privileges for N months.

    If you have a better idea, feel free to propose it. "x sucks" is not
    productive. "x sucks, how about y instead?" is productive.
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    Message: 2
    Date: Sat, 3 May 2008 15:10:55 -0500
    From: Argent Stonecutter 
    Subject: Re: [sldev] Your Feedback Wanted on Search Flagging !
    To: SL-Dev Mailing List 
    Message-ID: <303D8338-5ADE-4290-9AE2-E8C19828A445 at gmail.com>
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    On 2008-05-03, at 14:38, Callum Lerwick wrote:
    > If you have a better idea, feel free to propose it. "x sucks" is not
    > productive. "x sucks, how about y instead?" is productive.

    Well, I proposed my alternative. But what the hell, how about another?

    * Nothing is banned automatically.
    * Flagged posts are handled in order of some function based on how 
    old they are and how many flags there are and what type there are. 
    For example, spam flags get an exponential function of the number of 
    flags, say 0.1 * 2^N.
    * If something is obviously being flagged falsely, the IP address of 
    the all flaggers are put on a silent blacklist for one day, and all 
    flags from these address are silently voided.
    * The length of the blacklist is increased each time it's invoked.



    ------------------------------

    Message: 3
    Date: Sat, 3 May 2008 20:48:52 +0000
    From: Matthew Dowd 
    Subject: RE: [sldev] Your Feedback Wanted on Search Flagging !
    To: Callum Lerwick , 
    Message-ID: 
    Content-Type: text/plain; charset="iso-8859-1"

    > If you have a better idea, feel free to propose it. "x sucks" is not> productive. "x sucks, how about y instead?" is productive.
    I did a few posts back but to expand a little:

    i) use Google SafeFilter for filtering out mature content in addition to the mature tag
    ii) work on various projects such as the landmark project to improve relevancy ranking (perhaps consider social tagging) thus pushing spam down in rank
    iii) use the existing AR process for prohibited listings (consider adding an AR button to search results)
    iv) adding a button for recommending content to the showcase (perhaps only allow one recommendation per day, restrict to PIOF accounts and/or add some token L$ fee to cut down abuse).

    Matthew
    _________________________________________________________________
    Be a Hero and Win with Iron Man
    http://clk.atdmt.com/UKM/go/msnnkmgl0010000009ukm/direct/01/
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    Message: 4
    Date: Sat, 3 May 2008 20:52:58 +0000
    From: Matthew Dowd 
    Subject: RE: [sldev] Your Feedback Wanted on Search Flagging !
    To: Callum Lerwick , 
    Message-ID: 
    Content-Type: text/plain; charset="iso-8859-1"

    > punish the abusers. Such as removing their tagging privileges for N months.
    This needs to be done with care - a false report may be a genuine mistake - believing the gambling ban applies to free to pay casinos which don't give prizes, thinking the "no age play" blogs outlaw child avatars etc.

    Overall, the amount of manual work to deal with the system proposed doesn't sound much less (and possibly more) than the amount to deal with a traditional AR - hence my suggest to stick with the current AR process!

    Matthew
    _________________________________________________________________

    Discover and Win with Live Search

    http://clk.atdmt.com/UKM/go/msnnkmgl0010000007ukm/direct/01/
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    Message: 5
    Date: Sat, 03 May 2008 18:13:29 -0500
    From: Callum Lerwick 
    Subject: RE: [sldev] Your Feedback Wanted on Search Flagging !
    To: sldev at lists.secondlife.com
    Message-ID: <1209856410.12336.84.camel at localhost>
    Content-Type: text/plain; charset="us-ascii"

    On Sat, 2008-05-03 at 20:52 +0000, Matthew Dowd wrote:
    > > punish the abusers. Such as removing their tagging privileges for N
    > months.
    > 
    > This needs to be done with care - a false report may be a genuine
    > mistake - believing the gambling ban applies to free to pay casinos
    > which don't give prizes, thinking the "no age play" blogs outlaw child
    > avatars etc.

    Yes, which is why I'm insisting the decision be made by a human being,
    with a user's past behavior taken in to account. A written warning can
    be made first, with a three strikes and you're out policy, whatever. I
    was being deliberately vague about the details of punishment because it
    is orthogonal to my proposed workflow.

    > Overall, the amount of manual work to deal with the system proposed
    > doesn't sound much less (and possibly more) than the amount to deal
    > with a traditional AR - hence my suggest to stick with the current AR
    > process!

    My main point is once a listing is reviewed and a decision of its
    legitimacy is made, that decision stands. No more flaggings/ARs are
    allowed, preventing an endless fight over a single listing.

    And the idea is that the review team is well familiar enough with the
    minute detail of what is against the rules and what isn't, that these
    decisions can be made quickly.
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    Message: 6
    Date: Sat, 03 May 2008 18:21:02 -0500
    From: Callum Lerwick 
    Subject: RE: [sldev] Your Feedback Wanted on Search Flagging !
    To: sldev at lists.secondlife.com
    Message-ID: <1209856862.12336.92.camel at localhost>
    Content-Type: text/plain; charset="us-ascii"

    On Sat, 2008-05-03 at 20:48 +0000, Matthew Dowd wrote:
    > i) use Google SafeFilter for filtering out mature content in addition
    > to the mature tag

    Any automated system, even Google's, can and will be gamed by determined
    human beings. Requiring humans to be in the loop to counter such
    behavior *anyway*.
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    Message: 7
    Date: Sat, 03 May 2008 18:49:16 -0500
    From: Callum Lerwick 
    Subject: Re: [sldev] Your Feedback Wanted on Search Flagging !
    To: sldev at lists.secondlife.com
    Message-ID: <1209858556.12336.112.camel at localhost>
    Content-Type: text/plain; charset="us-ascii"

    On Sat, 2008-05-03 at 15:10 -0500, Argent Stonecutter wrote:
    > Well, I proposed my alternative. But what the hell, how about another?
    > 
    > * Nothing is banned automatically.

    Well fine, if everyone is so determined that any automatic takedown is
    evil, then N = infinity. I don't particularly care. My proposed workflow
    still stands.

    > * Flagged posts are handled in order of some function based on how 
    > old they are and how many flags there are and what type there are. 
    > For example, spam flags get an exponential function of the number of 
    > flags, say 0.1 * 2^N.

    Or you could just sort based on number of flaggings. Why does it need to
    be so complex? An item should never be on the review queue for more than
    T amount of time anyway, making the sort order a mostly inconsequential
    detail and we are splitting hairs at this point.

    > * If something is obviously being flagged falsely, the IP address of 
    > the all flaggers are put on a silent blacklist for one day, and all 
    > flags from these address are silently voided.
    > * The length of the blacklist is increased each time it's invoked.

    These don't contradict anything I've said. The details of punishment are
    orthogonal to the workflow, it is to me a well covered and thus
    un-interesting problem space.
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    Message: 8
    Date: Sat, 3 May 2008 19:06:46 -0500
    From: Argent Stonecutter 
    Subject: Re: [sldev] Your Feedback Wanted on Search Flagging !
    To: SL-Dev Mailing List 
    Message-ID: 
    Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed

    On 2008-05-03, at 18:49, Callum Lerwick wrote:
    >> * Flagged posts are handled in order of some function based on how
    >> old they are and how many flags there are and what type there are.
    >> For example, spam flags get an exponential function of the number of
    >> flags, say 0.1 * 2^N.
    >
    > Or you could just sort based on number of flaggings.

    I'm assuming limited resources at Linden Labs, so I'm not assuming 
    that they will EVER get to all flaggings. That is, this is triage.

    The function used would be Linden Labs' business, and tuned to fit 
    the workload.

    > Why does it need to be so complex?

    It doesn't need to be any more complex than Linden Labs chooses to 
    make it, but it's quite likely that it will be simpler to use a more 
    complex function... for example, if it's easy to report spam then 
    there's some small number below which you should completely ignore 
    spam reports, because spam is a function of volume.

    >> * If something is obviously being flagged falsely, the IP address of
    >> the all flaggers are put on a silent blacklist for one day, and all
    >> flags from these address are silently voided.
    >> * The length of the blacklist is increased each time it's invoked.
    >
    > These don't contradict anything I've said. The details of 
    > punishment are
    > orthogonal to the workflow, it is to me a well covered and thus
    > un-interesting problem space.

    This is not "punishment", because it's silent, there's no feedback to 
    the person that their flagging has been ignored. This is part of the 
    triage, eliminating known sources of bad information allowing them to 
    more easily locate items that are likely to need response.



    ------------------------------

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    End of SLDev Digest, Vol 17, Issue 13
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