[sldev] Sims and Script Security
darien_caldwell at comcast.net
darien_caldwell at comcast.net
Mon May 19 09:26:39 PDT 2008
Ok, I suppose EULA will be the norm, I've seen some doing it already. Not something I figured I would need to worry with yet, but I appear to have been wrong. :)
-------------- Original message ----------------------
From: Tateru Nino <tateru.nino at gmail.com>
> We submitted official queries on these topics to Linden Lab on 4 April.
> As yet, we're still waiting for answers, but given the average response
> time (up to 8 weeks) we've not given up hope of getting an answer yet.
>
> Darien Caldwell wrote:
> > Not long ago there was talk about how IBM has private sims behind a
> > firewall. (
> > http://www.virtualworldsnews.com/2008/04/ibm-takes-secon.html ) I was
> > wanting to know, if they take a scripted item into this private space,
> > does that give them any possible way to view the source code of
> > scripts for said objects? or are only the compiled bytecodes sent to
> > the sim? Did LL make place any restrictions on what IBM can do with
> > user content once it is taken into this area, or should creators start
> > issuing EULAs if they don't want their items brought into this
> > potentially unregulated space?
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