[sldev] branches/shadow-draft missing llrender.cpp
Lawson English
lenglish5 at cox.net
Tue May 27 16:13:03 PDT 2008
Karl Stiefvater wrote:
>> Uh ok. o.o
>>
>> While there may be a few who cling to old hardware, I don't think the
>> majority of people would be up in arms over this. It's perfectly
>> reasonable for next generation rendering to require next generation
>> hardware (or even this generation ;) ). Calm down, have a donut, and
>> keep up the good work. :)
>
> heh... you'd be surprised how many people get upset about these sorts
> of things.
>
> here's an example of a prominent SL journalist arguing that windlight
> is a BadThing - because it creates a "digital divide" between the
> haves and havenots:
>
> http://nwn.blogs.com/nwn/2008/04/is-the-windligh.html
>
>
Honestly though, I can empathize. I keep getting "whiteouts" with my
Mac. I don't know anyone else who gets it, so I'm assuming its just MY
Mac that is the problem for some reason (it's over 3 years old, PPC
architecture), but if I ever run into someone else with the same issue
I'll jira it. Regardless, I can see why people feel they're getting left
behind. SL isn't for older comps, and things are going to get worse as
time goes on, I suspect, at least until NV8800-level graphics is
supported in low-end laptops.
Lawson
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