[sldev] branches/shadow-draft missing llrender.cpp

Bruce Tong tongb at ohio.edu
Wed May 28 04:36:27 PDT 2008


I'm sure LL is trying its best to keep older hardware supported and
people in the game. I very much appreciate this effort because in the
education market, many college students and some
instructors/professors don't have the resources to be up to date.

Though I must say after having just upgraded to a newer machine, SL is
far more stable than on my older. (Old was ATI 9550, new is Nvidia
GeForce 9600 GT.) In a busy sim on the older machine, SL would crash
about every 10 minutes. When alone in a sim, SL would crash about
every hour.

On Wed, May 28, 2008 at 7:04 AM, Tateru Nino <tateru.nino at gmail.com> wrote:
> Considering how poorly SL can perform at quite a bit better than the minimum
> spec, I think that 2% figure could well be achieved by people departing in
> frustration. My last system was a solid gaming machine in its day - but
> could barely chug along in single-digit frame-rates on minimum settings once
> Windlight came along. Thank heavens for new hardware.

-- 
Bruce Tong
Software Engineer
Office of Information Technology
Ohio University


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