[sldev] branches/shadow-draft missing llrender.cpp

Tateru Nino tateru.nino at gmail.com
Wed May 28 08:58:47 PDT 2008



Thomas Grimshaw wrote:
> Tateru Nino wrote:
>> Considering how poorly SL can perform at quite a bit better than the 
>> minimum spec, I think that 2% figure could well be achieved by people 
>> departing in frustration. My last system was a solid gaming machine 
>> in its day - but could barely chug along in single-digit frame-rates 
>> on minimum settings once Windlight came along. Thank heavens for new 
>> hardware. 
> There's no way second life could retain its stronghold in the virtual 
> world marketplace unless it made some progress graphically. And, no 
> disrespect, but have you turned your graphics settings down to match 
> the quality of the old client? Windlight can be effectively disabled.  
> You can't expect better graphics with no performance hit.
Yes, I did. It did not run as well - 30% drop in framerates on that 
system - that was my point. It pretty much killed my ability to use SL 
on that box.

And I'm certainly not arguing against graphical improvements. From a 
business standpoint they are a necessity over time.


More information about the SLDev mailing list