[sldev] Some "benchmark/profiling" with new computer stuff.
kerdezixe at gmail.com
Tue Nov 18 17:17:32 PST 2008
2008/11/19 Laurent Laborde <kerdezixe at gmail.com>:
> 2008/11/19 Thomas Grimshaw <tom at streamsense.net>:
>> Laurent Laborde wrote:
>>> Any idea ?
>> There is currently an issue with video memory detection, i.e it may detect
>> too much.. though this usually manifests itself as textures constantly
>> re-downloding *in-session*. But, just for safe keeping, check that it's set
>> to 768mb and not 2048mb as it did with my 8800 :)
> I see :
> GL Tot: 240/1344 MB
> Bound : 74/768 MB
> But ... mmm ... interesting !
> In preference, it say : Texture Memory (MB) 1024 !!
> I'll change that and try again.
Well... i *think* it's better... but i'm not sure...
I wish i had better tools for profiling in vista, like the tool
provided with apple XCode ...
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